One rule: make 10.
10
Touching tiles in a row or a column pop when they add up to exactly 10. Two tiles, three, four: any run that makes 10. Tiles 1 to 9 come one at a time, and you pick the column.
Then it gets loud.
A pop leaves a gap. The tiles above fall, and if they make a new 10, that pops too. Every step of the chain doubles the points.
- ×1+40
- ×2+80
- ×4+360
- ×8+320
- ×16+640
One tile. Five pops. 1,440 points.
Six power-ups for tight spots.
Pop tiles to fill the meter and earn them. Bring up to three into a game. Go on, press them.
Ten tiles that break the rules.
Some help you. Some get in your way. Each level makes the awkward ones more common. Tap one.
The Daily Drop.
Once a day, everyone gets the same tiles. You get one try. Play every day to keep your streak, then send your result to friends without spoiling a single tile.
Next Daily Drop in 00:00:00
- popped
- chain
- power-up
- no pop
